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first_img And the second panel box, before and after. [Photo & text: sa] February 25, 2005 Continuation from 2/23 – Arcosanti site electrician Michael Bittman, aka Dr. Sparks, at the completed, well labeled wall panel. [Photo & text: sa] There are some exceptions to the electric lines connected to the public grid. A small solar plant in Unit 8, see installation of the supporting solar panel reported on 6/16/03, supplies power to Units 8, 9 and 10, as well as to the lighting of hallways and walkways all through the East Crescent. More of this on 3/2. [Photo & text: sa]last_img read more

first_imgThe average eSports fan in Spain is a 24 year-old male who spends more than five hours a day on surfing the internet and is a heavy user of social media, according to a study unveiled at the Madrid Gaming Experience event for Modern Times Group-owned eSports leader ESL and Telefónica/Movistar, ESL’s partner for the Spanish market.The study showed that the audience for eSports in the 25-35 year-old range has increased by 7% in the last year, while the audience in the core 20-24 age range has remained stable.Movistar interpreted the figures as providing evidence that fans of eSports are maintaining their enthusiasm as they grow older and that the discipline has no fixed upper limit to the age of its audience.The study found that over 60% of the eSports audience spend over five hours a day connected to the internet and that 99% use the web as their main channel of information.Use of the TV amid eSports fans was limited to 45%, suggesting that the eSports industry and related brands would have more impact in focusing their marketing activities on digital platforms.Over 75% of the eSports audience used digital platforms such as Twitch and YouTube along with social networks, particularly Twitter, indicating, said Movistar, the importance for eSports media groups to maintain instantaneous bidirectional communication with fans via digital platforms.Between 70-80% of those surveyed purchased desktop computers and smartphones in the last year, these being the main devices used to consume eSports.Counter Strike: Global Offfensive was the most popular game in eSports, attracting over 60% of the audience, followed by League of Legends and Overwatch.The second Estudio de Audencia de eSports de España surveyed around 10,000 respondents among the audience for ESL’s channels in Spain.“For Telefónica to become the leading provider of fibre connectivity for the eSports sector and to form part of the development of this industry together with ESL, is, beyond being a strategic objective, now a reality as this study has shown,” said Dante Caccatore, head of communication, commercial and client experience for Telefónica.last_img read more

first_imgDeutsche Telekom has secured mobile frequencies worth €2.17 billion for its planned 5G rollout, bringing the auction of spectrum for 5G in the country to a close.Vodafone Deutschland CEO Hannes Ametsreiter makes his 5G video call in DüsseldorfTelekom acquired four blocks of frequency in the 2GHz band and nine blocks in the 3.6GHz band.The auction was bitterly contested by participants who complained about the high price extracted for spectrum, which Telekom claimed would hold back the rollout of 5G in the country. Telekom Deutschland management board member Dirk Wössner said that spectrum in Germany had been “much more expensive than in other countries” and added that “network operators now lack the money to build out their networks”.Telekom will now apply to the Bundesnetzagentur, the Federal Networks Agency, for permission to use the frequencies it has acquired.Deutsche Telekom, Vodafone, Telefónica and Drillisch, the four particpants, paid a total of about €6.6 billion to secure spectrum for 5G.Vodafone, Telekom’s main multiplay rival in the German market, today staked its claim to have launched Germany’s first 5G call, by its local CEO Hannes Ametsreiter.Ametsreiter said that German operators could “still repair the damage” of the 5G auction by creating an alliance to build the network.Both Deutsche Telekom and Vodafone made the point that 50,000 new mobile base stations could have been built using the money spent on frequency spectrum licences.last_img read more